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Horizons math

Garden horizons calculator sandbox

Follows quadratic weight ratios, ripeness ladders, pigment variants, Σ mult − (#mutations − 1)combos described on Grow a Garden Calculator PH. Demo plants keep things lightweight — hydrate JSON as your squad nails down live datamines.

Base weight 0.4 kg • Base unripe payload $20.

Projected payout

$20

Mutations stack additively as Σ mult − count + 1. Pick weather / appraisal rolls you want to simulate.

Cross-check

  • • Weather → mutation sheet on the reference site
  • • Combo recipes (Muddy, Frostbit, Mossy) still cost two tags each
  • • Need pet math? open Pet Value

sell value guide

Garden Horizons value calculation basics

The Garden Horizons calculator estimates sell value from plant base sell price, harvest weight, ripeness, color pigment, and mutation multipliers. It is useful for testing how weight scaling and additive mutations affect final payout.

Weight changes the base payout

Harvest weight is compared with the plant base weight, then scaled before ripeness, pigment, and mutation modifiers are applied.

Ripeness and pigment are separate modifiers

Use the ripeness and color pigment controls independently so you can isolate which factor is driving the projected sell value.

Mutations are additive in the sandbox

The mutation picker uses an additive stack formula for the selected effects, making it easier to compare different mutation combinations.

Frequently asked questions

What is Garden Horizons sell value?

It is the estimated payout for a Garden Horizons plant after weight, ripeness, pigment, and mutation modifiers are applied.

Should I change weight before selecting mutations?

Either order works, but setting weight first makes it easier to see how each mutation changes the final payout.

Are the demo plants live game data?

The page uses lightweight demo plant data that can be updated as your team confirms new values.