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Pet XP

PetXP leveling timeline

Mirrors the sliders on Manila PetXP calculators — extrapolate hours from global XP/sec + perk stack. Tune the piecewise ladder in code when your scouts publish fresh curves.

Throughput

0.670 XP/sec

Base 0.520 + pets

Projection

XP debt & ETA

XP ladder is illustrative cubic-ish ramp — rewrite `xpRequirementForAgeBracket` once you ingest in-game telemetry.

XP owed

180,180

Wall-clock seconds

268,925

75 h approx

Age curve hint

XP tips (community crib)

  • • Owl-family pets still stack tiny global XP pings.
  • • Shiny + Inverted combos mirror +45% compounded XP deltas in many docs.
  • • Keep feeders topped — starvation pauses leveling entirely.

leveling guide

Planning pet XP and leveling time

The PetXP calculator estimates how long a pet may take to reach a target age based on base XP per second, toy bonuses, and load-out pet contributions. It is designed for comparing leveling setups quickly.

Set your current and target age

The XP budget is calculated across the age range you select, so start age and target age define the size of the leveling task.

Separate base XP from bonus XP

Base XP, toy percentage, and load-out contribution are separate inputs so you can test which upgrade gives the largest time reduction.

Use the ETA as a planning estimate

The page uses an illustrative XP ladder. Update the curve when your group has confirmed in-game telemetry.

Frequently asked questions

What does XP per second mean?

XP per second is the estimated rate at which your pet gains experience after base XP and bonuses are combined.

Why does target age change the time so much?

Higher ages require more total XP, so moving the target age upward increases the XP budget and the estimated time.

Can toy bonuses stack with load-out pets?

This calculator treats toy bonus and load-out contribution as separate inputs, then combines them into total XP per second.